Team
The Team Behind AlóArch
AlóArch combines creative direction, gameplay engineering, technical animation, UX/UI, technical art, and production within a lean core team designed to grow selectively around each project.

Yemi Oni
Founder & Creative Director
15+ years
- Focus
- Creative direction · narrative · worldbuilding · production leadership
- Credits
- Life is Strange: Double Exposure · TMNT: Battle Tycoon · SpongeBob Simulator · Robosquad Revolution

Evan Warmbrodt
Gameplay & Systems Engineer
8+ years
- Focus
- Gameplay systems · simulation · technical implementation
- Credits
- Edenbrawl · Avalon · Robosquad Revolution

Noah Bowers
Gameplay, Sequencer & Technical Animation
9+ years
- Focus
- Cinematics · dialogue integration · AI · technical animation
- Credits
- Robosquad Revolution

Justina Yeung
UX/UI & Technical Art Designer
5+ years
- Focus
- UX/UI · technical art · player-facing interaction design
- Credits
- Robosquad Revolution · Peloton Lanebreak

Sebastian Wasilik
Producer & Business Development
5+ years · PMP-certified
- Focus
- Project management · business development · brand strategy
The core team is complemented by specialist collaborators in narrative, environment art, character production, animation, audio, and other disciplines as project needs expand.
Studio growth
Ecosystem & Strategic Relationships
AlóArch is building a strategic ecosystem across four areas that support how we develop, strengthen, bring to market, and grow our games.